Simple and effective gameplay. The only negative was that the game felt easy when playing as the boy, I managed to die because I got bored at just sweeping the flashlight at the shadows all the time, but I felt that I could not possibly lose in reality...
But as a shadow the difficulty was more appropriate.
The game looks fantastic and it's such a simple but effective idea for a game.
Thanks for the review 😁 I notice that boy gameplay was easier than shadow one, but I don't find any idea what would be short and easy to add so that gameplay will be harder without making it to hard.
(And shadow speed was different depending of screen size)
I like the idea of this, but the main problem for me is that the game is too hard when you play as the boy, and is too easy when you play as the shadow. Still good job :)
Thanks for the review. I noticed that shadow speed was not connected to screen size. It is now, so you should have the same difficulty than Lava Eater.
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This game is so cute, I love it! Great job.
Like the visuals and gameplay. Thanks for sharing the sourcecode, will peek if I can learn new tricks in using Libgdx
Thanks for trying the game.
My game jam source code isn’t commented. If you want to see cleaner code check out Kokcinelo source code (on my GitHub to)
Shadows controls were hard at the beginning but I finished the game on both sides of the conflict, nice!
Playing as a boy was relatively easy, some of the shadows bugged on the furniture :D
The evil child and his terrifying light have been defeated. All glory to the shadows.
Great work!
😄
Good job!
Simple and effective gameplay. The only negative was that the game felt easy when playing as the boy, I managed to die because I got bored at just sweeping the flashlight at the shadows all the time, but I felt that I could not possibly lose in reality...
But as a shadow the difficulty was more appropriate.
The game looks fantastic and it's such a simple but effective idea for a game.
Very good!
Thanks for the review 😁
I notice that boy gameplay was easier than shadow one, but I don't find any idea what would be short and easy to add so that gameplay will be harder without making it to hard.
(And shadow speed was different depending of screen size)
I like the idea of this, but the main problem for me is that the game is too hard when you play as the boy, and is too easy when you play as the shadow. Still good job :)
Thanks for the review.
I noticed that shadow speed was not connected to screen size. It is now, so you should have the same difficulty than Lava Eater.